10/3/2023 0 Comments Fallout shelter level 50Training rooms, triple: 2 for Luck, 1 for each of the other statsĮlevators: enough to permanently cease molerat incidents Nuclear reactors, single ("rush spam incident room"): 1 Residences, single: 17 (2 are stage 2 upgrade, max allowed aka 200 dwellers) Room rundown, all of which have maxed upgrades unless noted: I play it on my Android tablet, and while I could whine up a storm about the problems it has (crappy touch controls, dwellers bunching together and dying because I can't click them to heal them, revived dwellers being put on coffee break and ignoring their room assignments, dwellers constantly being unselected by deaths of others / starts or endings of incidents / rushes succeeding / a butterfly flapped its wings in the Amazon, incidents zooming into rooms and lagging out the game, numerous graphical glitches, etc.), it still passes time quite well. This game helped keep me sane during some pretty bad migraine issues over the last month, and still proves to be entertaining, so it deserves a shoutout.
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